SportTechie — Virtual and Augmented Reality RSS



New York Mets, Philadelphia Phillies Create Custom AR Experiences

The New York Mets and Philadelphia Phillies are bitter rivals on the field, but both organizations are on the same page in creating modern, innovative experiences for their fans — including recent augmented reality programs. The Mets on Sept. 25 handed out Coca-Cola-branded cards as a promotional item to fans attending the game. Using the […]

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Pocket-Sized LucidCam Can Create Virtual Reality Video For Athletes

NEW YORK — LucidCam is a virtual reality camera that fits into your pocket and enables users to capture footage with a 180-degree field of view. It’s a device that has seen its best applications in sports and training, according to CEO Han Jin. Speaking at a Future of Tennis & Tech session during the US Open, Jin […]

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Syracuse Football Using Virtual Reality For Training, Fan Engagement

Even if you weren’t at the Carrier Dome on Oct. 13, you can feel as if you could’ve stormed the field after the Syracuse football team’s upset win against defending national championship Clemson. That’s because throughout the game, cameras captured action in full 360-degrees for fans to see in a virtual reality experience that was […]

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Warriors Onboard SyncThink For 60-Second Concussion Assessment

The Golden State Warriors are the first NBA team to onboard SyncThink’s EYE-SYNC concussions assessment solution. Developed by Dr. Jamshid Ghajar MD, Ph.D. of Stanford University, EYE-SYNC provides the Warriors an on-court, 60-second objective concussion evaluation. It’s done through a VR headset and uses eye-tracking technology. The tech tests ocular-motor synchronization deficits along with other key […]

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NextVR Adds Another Hardware Partner With PlayStation VR

NextVR, the company broadcasting live events in virtual reality and providing sports content, is launching on PlayStation VR, a virtual reality system that works with PlayStation 4. The collaboration enables NextVR to reach a wider audience, and it was announced the same week when its content became available on Windows Mixed Reality headsets. “We’re committed […]

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